Agile Glossary

INVEST

What is INVEST?

The acronym INVEST helps to remember a widely accepted set of criteria, or checklist, to assess the quality of a user story. If the story fails to meet one of these criteria, the team may want to reword it, or even consider a rewrite (which often translates into physically tearing up the old story card and writing a new one).

A good user story should be:

  • “I” ndependent (of all others)
  • “N” egotiable (not a specific contract for features)
  • “V” aluable (or vertical)
  • “E” stimable (to a good approximation)
  • “S” mall (so as to fit within an iteration)
  • “T” estable (in principle, even if there isn’t a test for it yet)

Origins

  • 2003: the INVEST checklist for quickly evaluating user stories originates in an article by Bill Wake, which also repurposed the acronym SMART (Specific, Measurable, Achievable, Relevant, Time-boxed) for tasks resulting from the technical decomposition of user stories.
  • 2004: the INVEST acronym is among the techniques recommended in Mike Cohn’s “User Stories applied“, which discusses the concept at length in Chapter 2.

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Additional Agile Glossary Terms

An approach to estimation used by Agile teams. Each team member "plays" a card bearing a numerical value corresponding to a point estimation for a user story.
Burndown charts and burnup charts track the amount of output (in terms of hours, story points, or backlog items) a team has completed across an iteration or a project.
The Kanban Method is a means to design, manage, and improve flow systems for knowledge work. The method also allows organizations to start with their existing workflow and drive evolutionary change. They can do this by visualizing their flow of work, limit work in progress (WIP) and stop starting and start finishing.
Class Responsibility Collaborator (CRC) Cards are an object oriented design technique teams can use to discuss what a class should know and do and what other classes it interacts with.
When "simple design" choices have far-reaching consequences, two or more developers meet for a quick design session at a whiteboard.
Velocity is the total effort estimates associated with user stories that were completed during an iteration.

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